KingChessmon
More actions
KingChessmon
キングチェスモン

Features
| Play Style | Info needed |
|---|---|
| Rank | A |
| Form | Mega |
| Attribute | Virus |
| Element | Steel |
| Attacker Type | Quick Attacker |
| Type | Puppet Digimon |
| Digivolves from | BishopChessmon |
KingChessmon is a Puppet Digimon whose name and design are derived from the white "King" chess piece. It is a king Digimon maneuvering behind the scenes in order to build the great Chessmon empire. However, nobody knows what kind of thing a Chessmon empire is, and because of the environs, they aren't even interested. Since it is a coward it almost never attacks by itself, and it's only fast when it comes to running away in an emergency. Its catchphrase is, "He that fights and runs away may live to fight another day!" However, it also has an intellect that is surprisingly on the same level as a supercomputer. It always carries the "King Stick".
Digivolves
Default Stats
Note: Approximate statistics with 140% size and level 120
Health Points3398
Digi-Soul1496
Attack951
Attack Speed2
Critical Hit22.22%
Hit Rate509
Defense104
Evade24.70%
Attacks
Steel
King Stick
Summons a Digimon to protects it - the Digimon is randomly selected from among <Rook Chessmon><Bishop Chessmon><Queen Chessmon>.
- Cooldown 2 sec
- Cost 44 DS
Steel
Checkmate
Checkmate move!! Lethal attack from King Chessmon in jeopardy. Launches a powerful attack to the opponent.
- Cooldown 9 sec
- Cost 207 DS
Note: Value Point gives you a rough sketch of best skill to max (Higher the better)
| Attack | per lvl | Lv.1 | Lv.10 | Lv.15 | Lv.20 | Lv.25 | Value Point | |
|---|---|---|---|---|---|---|---|---|
| King Stick | 58 | 1386 | 1908 | 2198 | 2488 | 2778 | 7.25 | |
| Checkmate | 185 | 5536 | 7201 | 8126 | 9051 | 9976 | 6.85 |



