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Sakuyamon Shin: Difference between revisions

From Digital Masters World
Revision as of 05:54, 25 October 2025 by imported>SJ XIII

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{{Digimon Infobox
{{Digimon Infobox
|name=Sakuyamon (Shin)
|name=Sakuyamon Shin
|japname=Sakuyamon (Shin)
|japname=Sakuyamon Shin
|rank=SSS
|rank=SSS
|form=Mega
|form=Mega
Line 61: Line 61:
|atk1lv1=31763
|atk1lv1=31763
|atk1upgrade=343
|atk1upgrade=343


|atk2lv1=52213
|atk2lv1=52213
|atk2upgrade=983
|atk2upgrade=983


|atk3lv1=0
|atk3lv1=0

Revision as of 04:46, 14 June 2024

Sakuyamon is a Shaman Digimon whose name is derived from the mythological Princess Sakuya of Konohana. It holds the role of a miko, acting as an agent of a god's will. Like Taomon, it freely uses Onmyoudou techniques in battle, and has the ability to employ God Beast-species Digimon. It always carries four pipes on the belt around its waist, within which lurk four kuda-gitsune that possess the attributes of "Fire", "Water", "Wind", and "Thunder", respectively. It is able to use these kuda-gitsune for everything from attacking to gathering information. Just like MagnaAngemon's Priest Mode, it is able to change into a Miko Mode (巫女形態 Miko Keitai) which administers Shinto rituals. It wields the "Kongou Shakujou" (金剛錫杖? lit. "Vajra-Khakkhara"). The characters on the foreheads of the red, blue, green, and yellow kuda-gitsune read "Fire" (火 Hi), "Water" (水 Mizu), "Wind" (風 Kaze), and "Thunder" (雷 Kaminari), respectively.


Digivolves

Default Stats

Note: Approximate statistics with 140% size and level 120

  • Health Points14122
  • Digi-Soul3596
  • Attack4342
  • Attack Speed2.200
  • Critical Hit25.58%
  • Hit Rate499
  • Defense402
  • Evade43.90%

Attacks

File:Half Gang.png

Pitch Black

Half Gang

  • Cooldown  3 sec
  • Cost  284 DS
File:Geumganggye Mandala.png

Pitch Black

Geumganggye Mandala

  • Cooldown  30 sec
  • Cost  781 DS
File:Mandala of Light.png

Pitch Black

Mandala of Light

  • Cooldown  30 sec
  • Cost  2627 DS

Note: Value Point gives you a rough sketch of best skill to max (Higher the better)

Skill growth
Attack per lvl Lv.1 Lv.10 Lv.15 Lv.20 Lv.25 Value Point
File:Half Gang.png Half Gang 343 31763 34850 36565 38280 39995 28.58
File:Geumganggye Mandala.png Geumganggye Mandala 983 52213 61060 65975 70890 75805 7.65
File:Mandala of Light.png Mandala of Light 0 0 0 0 0 0 0.00
Damage by skill level (1–25)
Attack Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10 Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20 Lv.21 Lv.22 Lv.23 Lv.24 Lv.25
File:Half Gang.png Half Gang 31763 32106 32449 32792 33135 33478 33821 34164 34507 34850 35193 35536 35879 36222 36565 36908 37251 37594 37937 38280 38623 38966 39309 39652 39995
File:Geumganggye Mandala.png Geumganggye Mandala 52213 53196 54179 55162 56145 57128 58111 59094 60077 61060 62043 63026 64009 64992 65975 66958 67941 68924 69907 70890 71873 72856 73839 74822 75805
File:Mandala of Light.png Mandala of Light 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • F2 applies a 52k Damage Explosion Effect (+2k Dmg per Skill Lv) for 9 seconds
  • F3 applies a Buff with 1k Damage reduction + a 40% Skill Damage increase + a 30% HP insurance for 40 seconds

The Buff from the F3 is a Buff for all Party members and buff is removed when the heal is activated.

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