Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Shakkoumon (Jogress): Difference between revisions

From Digital Masters World
Revision as of 17:15, 8 January 2026 by El3mentary (talk | contribs)

(diff) ← Older revision | Approved revision (diff) | Latest revision (diff) | Newer revision → (diff)
SirEdgar (talk | contribs)
No edit summary
KingyDerps (talk | contribs)
mNo edit summary
Line 60: Line 60:
==Overview==
==Overview==
===Pros:===
===Pros:===
*A fairly decent tank jogress for beginners.
*Quick Attack Speed
*Quick Attack Speed


===Cons:===
===Cons:===
*Due to its nature as a early jogress, its usefulness is somewhat limited by midgame and endgame.
*Abysmally low Attack and Skill Damage for a Jogress (lower than some Mega)
*Abysmally low Attack and Skill Damage for a Jogress (lower than some Mega)
*Very low critical chance
*Very low critical chance

Revision as of 04:27, 6 March 2021

Shakkoumon is a Mutant Digimon whose name and design are derived from the mythical Shakōkidogū. It possesses white wings on its body, which shines silver, and according to one theory it is an Angel Digimon which descended to the ancient Digital World. It can rotate its neck and torso 360°, allowing it to attack in every direction. As its face is expressionless it is difficult to determine what it's thinking, so some observers find it eerie, but its personality is exceedingly gentle.

Jogress

Default Stats

Note: Approximate statistics with 140% size and level 120

  • Health Points8773
  • Digi-Soul2870
  • Attack1990
  • Attack Speed2
  • Critical Hit18.27%
  • Hit Rate450
  • Defense287
  • Evade30%

Attacks

Steel

Justice Beam

Puts the opponent in a hypnotic state.

  • Cooldown  3 sec
  • Cost  124 DS

Steel

Kachina Bombs

Shoots saw-toothed bombs at the enemy from its armor.

  • Cooldown  9 sec
  • Cost  512 DS


Note: Value Point gives you a rough sketch of best skill to max (Higher the better)

Skill growth
Attack per lvl Lv.1 Lv.10 Lv.15 Lv.20 Lv.25 Value Point
Justice Beam 19 2281 2452 2547 2642 2737 1.58
Kachina Bombs 32 8882 9170 9330 9490 9650 1.19
Damage by skill level (1–25)
Attack Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10 Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20 Lv.21 Lv.22 Lv.23 Lv.24 Lv.25
Justice Beam 2281 2300 2319 2338 2357 2376 2395 2414 2433 2452 2471 2490 2509 2528 2547 2566 2585 2604 2623 2642 2661 2680 2699 2718 2737
Kachina Bombs 8882 8914 8946 8978 9010 9042 9074 9106 9138 9170 9202 9234 9266 9298 9330 9362 9394 9426 9458 9490 9522 9554 9586 9618 9650

Overview

Pros:

  • A fairly decent tank jogress for beginners.
  • Quick Attack Speed

Cons:

  • Due to its nature as a early jogress, its usefulness is somewhat limited by midgame and endgame.
  • Abysmally low Attack and Skill Damage for a Jogress (lower than some Mega)
  • Very low critical chance

Join the DMW Community

Guides, patch discussion, and help from the community all happen on Discord.

Join Discord