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Patamon: Difference between revisions

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Revision as of 02:39, 18 March 2025 by El3mentary (talk | contribs)

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|type=Mammal
|type=Mammal
|to=Angemon
|to=Angemon
|to2=Angemon (Jogress)
|location=Western Area: East
|location2=Silver Lake
|gdmo=Yes
|riding=No
|egg=Yes
|chipset=Beast
|amount=8
|chipset2=Beast
|amount2=10
}}
}}


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}}
}}
==Hatching==
A mammal Digimon with large ears. It can fly but walks much faster. It stays true to its word and is honest. Ultimately, evolves into a [[Seraphimon]].
[[File:Patamon Hatching Screen.jpg|500px|center]]
==Drop Locations==
{{location Patamon}}
==Known drops==
===[[Western Area: East]]===
*{{B}} 42
*{{egg|return|1}}
*{{egg|beast|n|1|d}}
*{{egg|beast|l|2|l}}
*[[File:Seal Icon.png]] Patamon [[Seal Master|Seal]]
===[[Silver Lake]]===

Latest revision as of 02:39, 18 March 2025

Patamon is a Mammal Digimon whose name and design are derived from the onomatopoeia for flapping (ぱたぱた Patapata?). It is characterized by its big ears, and is able to fly through the air by using them as big wings, but because it only goes at a speed of 1 kph, it is said that it is definitely faster in walking. However, it's very popular because its appearance is cute when it is desperately flying (though it seems that it doesn't feel the same). Due to its extremely obedient personality, its trainers are well-defended. Also, even though a Patamon doesn't wear a Holy Ring, it is able to exhibit its hidden holy power, and it appears to have inherited the genes of ancient Digimon that can able to perform Armor Digivolutions.


Digivolves

Patamon line

File:Armor Egg of Hope.png

Patamon - Shakkoumon (Jogress) line

Default Stats

Note: Approximate statistics with 140% size and level 120

  • Health Points1048
  • Digi-Soul568
  • Attack163
  • Attack Speed1.2
  • Critical Hit22.78%
  • Hit Rate478
  • Defense32
  • Evade3.00%

Attacks

Wind

Pretty Rush

Moves forward at top speed and attack the enemy using the entire body.

  • Cooldown  2 sec
  • Cost  10 DS

Wind

Air Shot

Inhales air and shoots it out with great strength at the enemy.

  • Cooldown  7 sec
  • Cost  31 DS


Note: Value Point gives you a rough sketch of best skill to max (Higher the better)

Skill growth
Attack per lvl Lv.1 Lv.10 Lv.15 Lv.20 Lv.25 Value Point
Pretty Rush 12 219 327 387 447 507 1.50
Air Shot 33 768 1065 1230 1395 1560 1.57
Damage by skill level (1–25)
Attack Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10 Lv.11 Lv.12 Lv.13 Lv.14 Lv.15 Lv.16 Lv.17 Lv.18 Lv.19 Lv.20 Lv.21 Lv.22 Lv.23 Lv.24 Lv.25
Pretty Rush 219 231 243 255 267 279 291 303 315 327 339 351 363 375 387 399 411 423 435 447 459 471 483 495 507
Air Shot 768 801 834 867 900 933 966 999 1032 1065 1098 1131 1164 1197 1230 1263 1296 1329 1362 1395 1428 1461 1494 1527 1560

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